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CRAWL: VFX Breakdown by Rodeo FX
Rodeo FX presents their work on the killer alligators and the environments for CRAWL:
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Rodeo FX: Dedicated page about CRAWL on Rodeo...
CRAWL
Here is the first trailer for CRAWL:
The VFX are made by:
Rodeo FX (VFX Supervisors: Thomas Montminy Brodeur & Keith Kolder)
Director: Alexandre Aja
Release Date: 12...
Never Let Go
From the mind behind The Hills Have Eyes and Crawl comes Never Let Go—a terrifying journey where every second could be your last!
https://www.youtube.com/watch?v=-H3yhfkJBnQ&pp=ygUUbmV2ZXIgbGV0IGdvIHRyYWlsZXI%3D
The VFX...
Godzilla x Kong – The New Empire: Nick Crew (VFX Supervisor)...
In 2022, Nick Crew delved into Scanline VFX's role in The Adam Project. Following this, he transitioned to his work on the Yu Yu...
Godzilla x Kong – The New Empire: Alessandro Ongaro – Production...
Back in 2022, Alessandro Ongaro enlightened us with insights into the visual effects craftsmanship behind The Adam Project. Now, he unveils his journey into...
Ghostbusters – Frozen Empire: Geoffrey Baumann – Production VFX Supervisor
After shedding light on the intricate visual effects of Black Panther: Wakanda Forever in 2023, Geoffrey Baumann is back to delve into his latest...
No One Will Save You: Kunal Ghosh Dastider (VFX Supervisor) and...
In 2022, Kunal Ghosh Dastider had revealed to us the visual effects work made by DNEG on Sonic The Hedgehog 2. Then, he worked...
The Hunger Games – The Ballad of Songbirds & Snakes: Adrian...
In 2020, Adrian de Wet and Eve Fizzinoglia talked to us about the visual effects on the first season of the See series. They...
Indiana Jones and the Dial of Destiny: Nicolas Hernandez – VFX...
In 2021, Nicolas Hernandez explained the visual effects work of Important Looking Pirates on the first season of Foundation. Then he worked on Obi-Wan...
Indiana Jones and the Dial of Destiny: Andrew Whitehurst – Production...
Back in 2018, Andrew Whitehurst explained the visual effects work on Annihilation. He then worked on the Devs series before joining ILM in 2020.
How...