Mohsen Mousavi began his visual effects career more than 13 years ago. He worked at Pixomondo from 2005 to 2012 on films such as NINJA ASSASSIN, 2012, HUGO and RED TAILS. He then joins Scanline VFX in 2012 and works on 300: RISE OF AN EMPIRE. He then takes care of the effects on POMPEII, SAN ANDREAS and INDEPENDENCE DAY: RESURGENCE.
In 2014, Sue Rowe explained the work of Method Studios on THE MAZE RUNNER. She then joins MPC and works on INDEPENDENCE DAY: RESURGENCE and LEGEND OF TARZAN. In 2016, she joined Sony Pictures Imageworks and took care of the effects of THE MEG.
In 2017, Huw Evans explained the work of DNEG on LIFE. He then worked on the new episode of MISSION: IMPOSSIBLE.
At the beginning of the year, Stephane Paris explained the work of Cinesite on THE COMMUTER. He then returns to the Marvel Cinematic Universe for ANT-MAN AND THE WASP.
At the beginning of this year, Jason Billington had explained to us the work of Method Studios on BRIGHT. He talks to us today about his work on SKYSCRAPER.
In 2017, Jelmer Boskma explained the work of Scanline VFX on GUARDIANS OF THE GALAXY VOL. 2. He talks to us today about his work on ANT-MAN AND THE WASP.
Last year, Andrew Hellen explained to us the work of Method Studios on THOR: RAGNAROK. He talks to us today about his work on ANT-MAN AND THE WASP.
At the beginning of the year, Kevin Souls, Brendan Seals and Raphael A. Pimentel had explained the work of Luma Pictures on BLACK PANTHER. Brendan and Raphael then worked on A WRINKLE IN TIME. They talk to us today about their work on the new Marvel movie, ANT-MAN AND THE WASP.
In 2017, Nikos Kalaitzidis had explained the work of Digital Domain on THE FATE OF THE FURIOUS. He then worked on SPIDER-MAN: HOMECOMING, A WRINKLE IN TIME and SHADOW. Joel Behrens began his visual effects career in 2002 at Asylum Visual Effects. Then he worked at Digital Domain, Industrial Light & Magic, ESC Entertainment and Weta Digital. He returned to Digital Domain in 2006. He has worked on many films such as TRANSFORMERS: REVENGE OF THE FALLEN, THOR, ENDER'S GAME and READY PLAYER ONE.
Earlier this year, Craig Hammack told us about the work of ILM on BLACK PANTHER. He talks to us today about his work and the challenges on SKYSCRAPER.