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SAFE HOUSE: Simon Hughes – VFX Supervisor – Image Engine

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After speaking with us about the effects for IMMORTALS, Simon Hughes returns to The Art of VFX. In the following interview, he talks of the many invisible effects for SAFE HOUSE.

WAR HORSE: Mike Mulholland – CG Supervisor – Framestore

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Before joining Framestore, Mike Mulholland worked at Cinesite on projects such as LARA CROFT: TOMB RAIDER and the TV series BAND OF BROTHERS then at ESC Entertainment for CATWOMAN. At Framestore, Mike has participated on films like AVATAR, CLASH OF THE TITANTS or WHERE THE WILD THINGS ARE. In the following interview, Mike accompanied by Ben Morris (VFX Supervisor) and Duncan Burbidge (VFX Producer) talk about their work on WAR HORSE.

UNDERWORLD AWAKENING: Jeff Campbell – VFX Supervisor – Spin VFX

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Jeff Campbell returned to The Art of VFX to tell us about Spin VFX work for UNDERWORLD AWAKENING. He is joined by George Macri, VFX Producer, and Ahmed Shehata, CG Supervisor. They explain in detail their work on this film.

MISSION IMPOSSIBLE GHOST PROTOCOL: Dave Morley – VFX Supervisor – Fuel...

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After explaining his work on CAPTAIN AMERICA, Dave Morley is back on The Art of VFX. In this new interview, he tells us his work on MISSION IMPOSSIBLE: GHOST PROTOCOL. This film is the second collaboration of Fuel VFX with ILM.

UNDERWORLD AWAKENING: Kaj Steveman, Creative Director & VFX Supervisor – Fido

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Kaj Steveman worked for over 30 years in the movie business. He started as a SFX makeup. There is 11 years old, he founded the studio Fido. Kaj has since overseen the effects of many films including FROSTBITTEN, LET THE RIGHT ONE IN or HOTELL GYLLENE KNORREN - FILMEN. In the following interview, he discusses his work on UNDERWORLD: AWAKENING.

SHERLOCK HOLMES – A GAME OF SHADOWS: Sirio Quintavalle – VFX...

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Sirio Quintavalle started as a trainee at Framestore almost 15 years ago. He has worked on films like LOST IN SPACE, THE GOLDEN COMPASS, THE DARK KNIGHT or CLASH OF THE TITANS. In the following interview, he talks about his work on SHERLOCK HOLMES: A GAME OF SHADOWS.

SHERLOCK HOLMES: A GAME OF SHADOWS – Seth Maury – VFX...

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Prior to joining MPC Vancouver, Seth Maury has worked for studios like Warner Digital Studios, Cinesite and Sony Pictures Imageworks. His career counts films like HOLLOW MAN, BIG FISH, SPIDERMAN 2 or ALICE IN WONDERLAND. In the following interview, Seth talks about his work on SHERLOCK HOLMES: A GAME OF SHADOWS.

IMMORTALS: Danielle Plantec – VFX Supervisor – Scanline VFX

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Danielle Plantec is in the VFX for over 16 years. She has worked in studios as Digital Domain, Sony Imageworks, or ESC. In 2004, Danielle joined Scanline VFX and worked on films like THE DAY AFTER TOMORROW, 300 or HEREAFTER. She received a VES Award for this film. In the following interview, she talks about her work on IMMORTALS.

J. EDGAR: Ollie Rankin & Geoffrey Hancock – VFX Supervisors –...

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Geoffrey Hancock has been evolving for over 10 years in visual effects, he worked at Gajdecki Visual Effects, Rainmaker and CIS Vancouver, the latter of which is now Method Studios. Geoffrey has worked on films like I Robot, VANTAGE POINT or NIGHT AT THE MUSEUM. This is his third collaboration with Clint Eastwood, he oversaw the effects of CHANGELING and INVICTUS. Ollie Rankin worked at Weta for the first two LORD OF THE RINGS and then joined the teams of MPC and has worked on films such as KINGDOM OF HEAVEN, WATCHMEN or HARRY POTTER AND THE HALF-BLOOD PRINCE. For the occasion of INVICTUS, Ollie joined CIS Vancouver.

MISSION IMPOSSIBLE – GHOST PROTOCOL: John Knoll – VFX Supervisor –...

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John Knoll joined ILM in 1986 as motion control camera operator to work on INNERSPACE and WILLOW. He will then work on THE ABYSS. He's promoted as VFX Supervisor in 1990 for the film THE HUNT OF THE RED OCTOBER (with Scott Squires). He will oversee the PIRATES OF THE CARIBBEAN and STAR WARS trilogies. He will also participate in MISSION TO MARS, SPEED RACER, AVATAR or recently RANGO. He is with his brother Thomas, one of the creators of the software Photoshop. He received nine awards including the Oscar for Best Visual Effects for PIRATES OF THE CARIBBEAN: DEAD MAN'S CHEST and more than 20 nominations. In the following interview, he talks about his work on MISSION IMPOSSIBLE: GHOST PROTOCOL that marks his return on this franchise since he had supervised the effects of the first MISSION IMPOSSIBLE.