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The King’s Man: Oliver Schulz – VFX Supervisor – RISE

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Back in 2019, Oliver Schulz explained the work made by RISE on the visual effects for Captain Marvel. He then worked on Reminiscence and...

The Witcher – Season 2: Dadi Einarsson (VFX Supervisor) & Gavin...

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Back in 2015, Dadi Einarsson explained the visual effects work on Everest. He then worked on several projects such as Trapped, Adrift and Hunters. Gavin...

Eternals: Daniele Bigi (VFX Supervisor) with Peter Kyme (CG Supervisor), Mathieu...

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In 2019, Daniele Bigi had explained ILM's work on Aladdin. He then worked on Star Wars: The Rise of Skywalker. Peter Kyme started his career...

Swan Song: Ajoy Mani – VFX Producing Supervisor

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Back in 2016, Ajoy Mani explained the visual effects work on Mechanic: Resurrection. He went on to work on several projects including The Yellow...

Ghostbusters – Afterlife: Pier Lefebvre – VFX Supervisor – MPC

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Pier Lefebvre has been working in visual effects for 18 years. He joined MPC in 2012. He has worked on a large number of...

Ghostbusters – Afterlife: Alessandro Ongaro – Overall VFX Supervisor

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In 2019, Alessandro Ongaro explained to us the work made by DNEG on Men In Black: International. Today he explains the creation of visual...

Eiffel: Olivier Cauwet – Overall VFX Supervisor – BUF

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In 2017, Olivier Cauwet explained the work of BUF on Blade Runner 2049. He then worked on several shows such as The Predator, Synchronic...

Eternals: Matt Aitken – VFX Supervisor – Weta Digital

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Back in 2019, Matt Aitken explained the work of Weta Digital on Avengers: Endgame. He then went on to work on Black Widow. How did...

Shang-Chi and the Legend of the Ten Rings: Sean Walker (VFX...

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During the summer, Sean Walker explained the work of Weta Digital on Black Widow. Today, he comes back to talk about the impressive final...

Shang-Chi and the Legend of the Ten Rings: Dominik Zimmerle –...

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In 2019, Dominik Zimmerle explained the work of Trixter on Captain Marvel. He then worked Biohackers and Black Widow. How did you and Trixter get...