No Time To Die - résultats de la recherche

Si les résultats ne sont pas satisfaisants, veuillez effectuer une autre recherche

9 MONTH STRETCH (9 MOIS FERME): Cédric Fayolle – VFX Supervisor...

0
In 2012, Cédric Fayolle had detailed to us the work of Mikros Image on RUST & BONE. Then he oversaw the effects of films like FOXFIRE, MAIS QUI A RE-TUÉ PAMELA ROSE? and THE PAST. 9 MONTH STRETCH is his second collaboration with director Albert Dupontel.

THE WORLD’S END: Frazer Churchill – VFX Supervisor – Double Negative

0
In 2010, Frazer Churchill had explained to us the work of Double Negative on SCOTT PILGRIM VS. THE WORLD. He's back on The Art of VFX at the occasion of his new collaboration with director Edgar Wright for THE WORLD'S END.

ENDER’S GAME: Ash Thorp – Lead Motion Graphics Designer

1
Last year, Ash Thorp had explained to us his work on TOTAL RECALL. He has since worked on projects such as IRON MAN 3, HAWKEN or AFTER EARTH. He also created the new logo for The Art of VFX.

THE LONE RANGER: Tim Alexander – VFX Supervisor – ILM

0
Tim Alexander started his career in the VFX in 1995 at Buena Vista Visual Effects. He then joined ILM in 1997 and worked on films like CONTACT, TITANIC, STAR WARS: EPISODE I - THE PHANTOM MENACE or DEEP BLUE SEA. In 2000, he became VFX Supervisor and worked on films such as SKY CAPTAIN AND THE WORLD OF TOMORROW, three HARRY POTTER movies, THE CHRONICLES SPIDERWICK or RANGO.

GAME OF THRONES (Season 3): Doug Campbell – VFX Supervisor –...

0
After explaining the work of Spin VFX on the TV series THE BORGIAS, Doug Campbell has worked as a senior compositor on THE TWILIGHT SAGA: BREAKING DAWN - PART 2 and JACK REACHER. He now talks about his work on the third season of GAME OF THRONES.

WHITE HOUSE DOWN: Ollie Rankin – VFX Supervisor – Method Studios

0
Earlier this year, Ollie Rankin explained the work of Method Studios on GI JOE: RETALIATION. Now he explains his work on WHITE HOUSE DOWN.

ELYSIUM: Andrew Chapman – Associate VFX Supervisor – Image Engine

0
After working on THE MATRIX at the R&D department at Animal Logic, Andrew Chapman moved to London and joined the team of Framestore where he worked on TROY and CHARLIE AND THE CHOCOLATE FACTORY then he worked at Double Negative on films such as HOT FUZZ or HELLBOY II: THE GOLDEN ARMY. He then returned in Animal Logic for SUCKER PUNCH and work at ILM for PIRATES OF THE CARIBBEAN: ON STRANGER TIDES and TRANSFORMERS: DARK OF THE MOON. He then joined Image Engine to work on ELYSIUM.

THE WOLVERINE: James Rogers – VFX Supervisor – Method Studios

0
James Rogers had explained us about his work on DAYBREAKERS. He then joined Method Studios and worked on many projects like THE HUNTER, ARGO or SEVEN PSYCHOPATHS.

AFTER EARTH: Jeff Campbell – VFX Supervisor – Spin VFX

1
Since his interview about UNDERWORLD: AWAKENING, Jeff Campbell has worked on films like ABRAHAM LINCOLN: VAMPIRE HUNTER, RESIDENT EVIL: RETRIBUTION or THE TWILIGHT SAGA: BREAKING DAWN - PART 2.

MAN OF STEEL: Dan Lemmon – VFX Supervisor – Weta Digital

0
Two years ago, Dan Lemmon told us about the work of Weta Digital for RISE OF THE PLANET OF THE APES. It is now back to explain his work on MAN OF STEEL.